Quantcast
Channel: win32 – Nuclex Games Blog
Browsing index pages (4 articles)
↧

Image may be NSFW.
Clik here to view.

Targeting Win32 and WinRT/Metro at the Same Time

I’ve seen some developers assume that if you write an App for WinRT/Metro, you have to write it exclusively in C++/CX, a variant of C++ with lots of Microsoft-specific extensions. In reality, you only...

View Article


Simple Main Window Class

Here’s another fairly trivial code snippet. I’ve stumbled across some borked attempts at initializing and maintaining rendering windows for games lately. Most failed to properly respond to window...

View Article


How to Delete Directories Recursively with Win32

Well, while I’m at it, here’s the counterpart to the recursive directory creation function from my last post, a function that recursively deletes a directory and all its contents. Ordinarily, you...

View Article

How to Create Directories Recursively with Win32

As I just found out, the CreateDirectory function on Win32 can only create one directory at a time. If one, for example, specifies C:\Users\All Users\FirstNew\SecondNew as the directory to create, and...

View Article
Browsing index pages (4 articles)


Latest Images